UE5CEDumper — Unreal Engine 4/5 dumper (C++ DLL + Cheat Engine bridge + Avalonia UI).
About this release
A bug-fix release. No new features. It is a long pass over the whole tool, so most changes are small — the list below is only what you are likely to have run into.
Fixed
- USMAP export now loads correctly in FModel / CUE4Parse. Before, many cooked assets were read with wrong values.
- SDK header export wrote some container fields with the wrong element type.
- Empty text fields showed random garbage characters.
- String arrays now show their elements.
- Guess? in Live Walker added fake rows over fixed-size arrays.
- Live Walker: after Refresh, Back or Parent, rows could belong to a different object or show old container contents.
- Writing a boolean (checkbox-style) value could have no effect.
- Snapshots and Group Match now find enum values.
- Group Scan / Group Match: ordered searches and 64-bit values could give wrong results.
- Console: a command that timed out could run twice.
- Teleport: while attached to a vehicle, mount or moving platform, positions are now clearly marked as not world coordinates, instead of being saved as if they were.
- Teleport: coordinates removed with "Clear all" could come back.
- Cheat Engine table: when a proxy DLL was already loaded, ticking the injection record could drop the connection it had just told you to use.
- Unticking God Mode or Debug Camera in Cheat Engine could pop a dialog over the game.
- Proxy Deploy: pressing Cancel during Deploy / Remove / Refresh could crash the app.
- Options: raising only a "Max" limit was not saved, and the "Unlimited" snapshot quota was forgotten after a restart.
- After disconnecting, Live Walker and Detect Player Stats could keep showing the previous session's data.
- Copy buttons could say "copied" when nothing reached the clipboard.
- Address columns now sort by number instead of as text.
- Building from source:
build.cmdfailed on a fresh clone.
ℹ️ This release still has known low-priority bugs waiting to be fixed — they are rare or cosmetic. Fixes will continue in the next releases.
Details for anyone who wants them: v3397…v3546
⚠ If anything regresses for you, fall back to v3397.
Setup
- Inject via the bundled Cheat Engine table (
UE5CEDumper.CT), or drop the proxyversion.dllinto the game'sBinaries\Win64. - If neither
version.dllnordinput8.dllis loaded by your game, trydxgi.dll; if that filename is already taken (ReShade commonly uses it), trywinmm.dll. - See
Readme.mdfor details.
The exe is unsigned — Windows SmartScreen / antivirus may warn on first run. Verify the download with the included
.sha256.
Inject scripts likeinject-ue.ps1orUE5DumpUI.exemay be labeled as a hacking tool by antivirus. Add them to your exclusion list, or review the code in this repository and compile it yourself.