- Added: Multi-Pass shader system. Using RetroArch's slang shaders: https://github.com/libretro/slang-shaders.
Now you can enable FSR 1.0 (requires opengl 4.2 or up).
Included additional few presets in archive you can try. - Added: HD Text global font scaling option. (xkanzeon's suggestion #89)
- Added: Monster resistances on above HP bar (optional).
Monster resistances text using Font ID 20. If you using custom atlas update your font config file. - Improved: Fxaa preset option added. (if you had strange behaviour with fxaa changing preset might help)
- Fixed: Item quantity not working on multiplayer mode/with other mods etc. Thanks MxCen for offset info #87.
- Fixed: SD cursor bug when viewport stretched #88.
- Fixed: Shader compilation bug.
- some other fixes.