github bayaraa/d2gl v1.2.0
D2GL v1.2.0

latest releases: v1.3.3, v1.3.2, v1.3.1...
14 months ago
  • Added: HD Text multi language support (finally!).
    Now support all languages except Portuguese (partially supported) and SIN (i don't know what language is this).
    Portuguese: All text still rendered in hd except esc option menu texts.
    (if you have original portuguese or SIN (Singaporean? :P) d2 files contact me. i will add).
    Now you can create and load your custom fonts. More details see wiki page.
  • Changed: overall text rendering (fixes and more tuning option).
  • Changed: hard shadow to softer glowy shadowed text rendering.
  • Changed: small visual change on dropped items text, item tooltip background.
  • Improvement: lowering ingame cpu usage (at least on my pc's cpu usage 30% -> 10% ish).
  • Improvement: now should have slight less motion prediction stutter (if you have before).
  • Improvement: hide hd minimap while big map visible.
  • Improvement: remove top/bottom non hd dialog text (npc/quest dialogs).
  • Improvement: now cursor item (picked up item) will show over hd parts.
  • Fixed: rendering bug on older AMD gpus.
  • Fixed: right aligned texts not showing.
  • Fixed: message text and wrong background width (only when hd text active).
  • Fixed: black rectangle on left panel when bloom/lut active.
  • Fixed: heads up text jiggling while motion prediction active.
  • and various other small changes/refactors.

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