Version v1.24
This is a hotfix release, containing a fix for a common D3D12 crash that could happen when analysing a capture using bindless resource access. There are no other changes on any API from v1.23.
The crash affected captures using bindless resource access, and would happen if the mesh viewer is open (even in the background) when a texture viewer overlay was enabled. Since the first two conditions are very commonly true and the effect is a crash, I considered this significant enough to do a hotfix release rather than wait for the normal release cycle.
Updated binary builds with installers, zips and tarballs are available on renderdoc.org now.