github automuteus/automuteus v2.3.0
2.3.0 Easier Linking, Settings, auto-link, bug fixes!

latest releases: 6.16.10, 6.16.9, 6.16.8...
3 years ago

Lots of exciting features in this one :)

  • Linking with the capture is much easier now; no copying capture codes anymore! Simply run .au new and follow the steps (thanks @ph0t0shop)!
  • Room code/region in the status message will now be auto-updated as you enter or switch lobbies
  • .au settings to change settings while the bot is running (thanks @giorgio)!
  • Auto-linking based on in-game names matching discord usernames or nicknames! This one can be a little finicky sometimes; if you join the VC late, try to change your in-game color to force the link to update automatically
  • (Potentially) Breaking Change: Changed SERVER_PORT to just PORT
  • Support for a 2nd Bot Token for distributing API requests. Recommended for 8+ player games. See README for details.

Developer/Contributor Patch Notes:

  • Added support for running the bot in sharded mode. See the README for details on the env for this.
  • Numerous additional ENV variables, including the ability to specify an alternative config location.
  • Added a flexible storage interface for writing/reading PersistentGuildData from an arbitrary store. This includes filesystem and Google Firestore storage for now; see storage/storage.go to see details for extending this interface to support other storage methods or databases.
  • Env variables to more readily enable remote deployments. See README.

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