github automuteus/automuteus 6.8.0

latest releases: 6.16.10, 6.16.9, 6.16.8...
3 years ago

New features:

  • Adds new spectator mute setting (automuteus/automuteus#253). .au settings muteSpectators
    Defaults to false, but this setting will treat all other players in your current game channel as if they were dead players (muting/unmuting accordingly).

This will increase the number of requests to the Discord API as the number of spectators/players increases, and as such, this setting is restricted to Self-Hosted and Premium users only

If you enable this setting, be aware it may decrease the speed at which the Bot issues mutes, particularlyif you are not self-hosting, have a premium worker bot, or do not use a capture-side bot token.

Right now, there is no visual display in the status message for spectators, they are simply muted/unmuted in the background. I'll continue to work on making this possible, but it requires a bit more work to implement.

Changelog

621f040 Merge pull request #350 from denverquane/spectator
54ed71c Merge branch 'master' into spectator
7c53bd5 Merge pull request #334 from denverquane/renovate/github.com-jackc-pgx-v4-4.x
8ff0ab9 Merge pull request #330 from denverquane/renovate/github.com-prometheus-client_golang-1.x
2c7afc9 Merge pull request #347 from mannaggacardarell/master
62afddb Merge branch 'master' into spectator
d5a0727 Merge pull request #346 from neelchauhan/freebsd-port
2897855 Setting hotfix (changed unmutedead setting erroneously)
597c2d0 updated IT language 6.7.1
92b55de Simplify spectator setting values, allow modification
cad9898 AutoMuteUs exists in the FreeBSD Ports Tree
40e4196 Basic spectator functionality
dee32d7 Update module jackc/pgx/v4 to v4.10.1
f44bf9a Update module prometheus/client_golang to v1.9.0

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