github auroramod/h1-mod v2.1.0

3 hours ago

Changes

  • Added r_colorMode dvar (custom by default, original is a choice)
  • Added pm_iw4Mechanics dvar (MW2 player mechanics from H2M, off by default)
  • Added pm_glideOnInspect dvar
  • Added xpartygogametype <gametype> command
  • Added lookupsoundlength GSC function from SP for MP
  • Added markdangerousnodes & markdangerousnodesintrigger GSC functions from Ghosts (as well as jump nodes for Extinction - scr_enableJumpNodes)
  • Added Bot Warfare .csv path data loading (maps/mp/{}_wp.csv will [re]load every map load/reestart)
  • Added TTF font overriding for mods (override/)
  • Added LUI script loading for mods
  • Added usage of "unauthorized" clan-tags
  • Fixed custom images
  • Fixed AMD vendor patches not applying with H1-Mod (purple visuals bug)
  • Fixed menu cursor not working for .menu files
  • Fixed numerous crashes and bugs
  • Fixed moveSpeedScale not being changeable from GSC
  • Fixed file compatibility checking
  • Fixed map list not showing custom content properly

Changes (Debug)

  • Added r_drawFxInfo dvar
  • Added ImGUI ConfigString, Techset, Shader, & Rawfile views and other various improvements
  • Added add_debug_node, add_debug_line, add_debug_line, remove_debug_line, and reset_debug_items for drawing 3D from GSC

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