Changelog (since 2.90.750.0):
- Feature: Added compatibility with DLSS 3.7.x on AMD and INTEL GPUs
- Feature: Registry keys that disable NVIDIA signature checks are no longer needed on AMD and INTEL GPUs after installing the mod using DLSS Enabler's setup application
- Feature: Is shipped with Optiscaler module 0.6.1.22
- Feature: Optiscaler module 0.6.1.22 allows to configure XeSS, FSR and DLSS during the game when using DLSS upscaler option (hit "Insert" button to open the UI)
- Feature: Frame Limiting feature can be now controlled from Optiscaler UI.
- Feature: (Tech Preview/Experimental) "Dynamic Frame Generation" can be now controlled (enabled/disabled) from Optiscaler UI.
- Feature: Basic framerate stabilization mechanism for AMD/INTEL GPUs is now toggable in nvngx.ini file (and disabled by default), see "ReflexEmulation=auto"
- Feature: Exposed additional API to third party mods that give them control over Frame Generation feature (usable in game specific mods)
- Feature: Added compatibility with DLSS 3.7+. Installer is now able to circumvent restrictions related to NVIDIA signature checks when installing AMD/INTEL support package
- Feature: Various code optimizations and refactoring resulting in much smaller binary files and a bit improved stability/performance
- Feature: Improved awareness of crash reporting processes spawned by games, so DLSS Enabler no longer tries to enable DLSS in them for no reason
- Feature: Added new installation option to setup application allowing to install DLSS Enabler as a dxgi.dll file (compatible with DLSS Enabler 2077 edition for Cyberpunk)
- Feature: Added more selective spoofing of Hardware Accelerated GPU Scheduling (activating itself only when HAGS is not already supported)
- Feature: Improved logging capabilities and log readability
- Bugfix: Improved compatibility with SpecialK on NVIDIA GPUs (as long as DLSS Enabler is not installing its own dxgi.dll file)
- Bugfix: Fixed CTD when Dx12Upscaler is set to dlss (bug introduced in 2.90.750.0)
- Bugfix: Fixed CTD in Banishers happening during game's shutdown
- Bugfix: Fixed OptiScaler logs not being sent to DLSS Enabler
- Bugfix: Fixed CTD on RTX cards when using Ray Reconstruction (bug introduced in 2.90.750.0)
- Bugfix: Improved compatibility with Jedi Survivor
- Bugfix: Fixed rare CTD in NVAPI mocking code
VirusTotal Report:
https://www.virustotal.com/gui/file/7f8c3ecbaa1cab7e03a61bdb034fcddb5302e2e58c70c8e0e851f2e3a1553c28?nocache=1