github armada-os/armada 20261010

4 hours ago

armada-20261010.img.gz

sha256  b9cd00d923f1c240219e676644c4e7e23ba158790a1be03c37352f2c7261fb73

Install

See the wiki for flashing instructions.

Changelog

  • Android apps in Game Mode through Valve's Lepton:

    • Aurora Store integration in Armada Store > Android Apps (thanks for the support Aurora team)
    • Dual screen support for all your favorite Android recomps
    • Controller support, touch input, and file system integration
  • Nested Desktop in Game Mode:

    • Add the Steam shortcut from Armada Store > Applications
    • Runs Plasma desktop or mobile depending on your Armada Control setting
  • Selectable Turnip graphics drivers:

    • New Drivers section under Advanced in Armada Control with Stable, Devel, and WinNative Turnip builds (thanks WinNative team)
    • Drivers can be set globally or per game and custom drivers can be placed in ~/.local/share/armada/turnip
  • Reworked controller calibration:

    • Calibration flow has been reworked to more reliability reach 100% on triggers and sticks in all directions
    • Fixed trigger calibration shifting every sample on RSInput, Retroid, and MANGMI controllers (thanks @Hydran00)
  • Sleep and power improvements:

    • AYN Odin 2 sleep battery drain improved (thanks RetroHandhelds.gg for donating the Odin 2)
    • Fixed sleep wake hangs on AYN Odin 3
    • Fixed a Wi-Fi scan timeout that could leave networking stuck
    • Backported upstream storage and UART sleep fixes
    • Steam now shows the charging time remaining in Game Mode (thanks @xXJSONDeruloXx)
    • Added a configurable minimum fan speed while charging under Settings > Experimental in Armada Control
  • Graphics and performance improvements:

    • Added HDR support for AYN Odin 2 Portal, AYANEO Pocket EVO, AYANEO Pocket DS, Retroid Pocket 6, Retroid Pocket 5, and Retroid Pocket Flip 2
    • Updated LAVD to match Valve's configuration used on the Steam Frame
    • Replaced GPU wedge work around with root cause fix (thanks @gennro)
    • HDR games now scan out directly without GPU composition on SM8550 and SM8750
    • Fixed the frame limiter overshooting its target and stuttering when a game cannot hold the cap
    • Sharp scaling now uses Snapdragon Game Super Resolution and MangoHud shows the active upscaler
    • Improved game performance in CPU heavy games on SM8750 by no longer applying the Spectre v4 mitigation
    • Fixed games starving the Steam interface of GPU time
    • Fixed some x86 games crashing on SM8250 devices
  • Device and controller improvements:

    • Added AYANEO Pocket Micro 2 support (thanks @seilent)
    • Fixed audio on MANGMI Pocket Max (thanks @Soneoylys)
    • Restored AYANEO Pocket S2 speakers and KONKR Pocket FIT and FIT Elite speaker volume (thanks @mydanyi)
    • Fixed the AYANEO Pocket S2 display
    • Fixed KONKR Pocket FIT Elite display scaling (thanks @xcqq) and added missing Pocket FIT refresh rates
    • Mapped the AYN button on AYN Thor Lite
    • Fixed AYANEO haptics high CPU usage
  • Armada Control improvements:

    • Added RGB smart brightness and a saturation slider (thanks @NullOcean)
    • Added RGB support for Retroid Pocket Mini variants
    • Added a picker for common environment variables (thanks @dsancalm)
    • Added a toggle for swipe gestures
  • Armada Store improvements:

    • Added ARM64EC OptiScaler
  • System improvements:

    • Added protontricks
    • Added libxcrypt compatibility for AppImages
    • Updated the boot splash logo and reduced its brightness
  • Updated Mesa to 26.2.4, FEX to 2610, Gamescope to 3.16.31-ogc1, InputPlumber to 0.81.0, and Proton CachyOS to 11.0-20261005

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