Added:
- [Conditional("UNITY_EDITOR")] attribute to all drawer attributes
- Possibility to ignore certain properties directly in the ToolboxEditor OnGUI callback
Changed:
- Resizing "Size" field in the ReorderableLists depending on the content
- Serializing Scene name in the SerializedScene class
- Optimization of types caching (mostly related to the SerializedType class)
- New name for the main Editor assembly -> Toolbox-Editor to Toolbox.Editor (NOTE: it will break serialization of the drawer types in your custom settings, all you need to do is to re-assign appropriate types)