What's Changed
- Fix: README document url by @nuskey8 in #208
- Fix CustomScrambleChar by @Ayagi3678 in #220
- Fix typo in docs by @sakano in #210
- Fix sequence hold handle by @amenonegames in #256
- Fix vibration flicker at start by @legoritma in #253
- Add AutoPlayMode enum to enhance animation playback control by @yy4040 in #241
- refactor: LitMotionAnimation by @nuskey8 in #257
- BugFix: WithOnLoopComplete When bool skipValuesDuringDelay = true by @NHIKMUS in #260
- chore: update unity project to 6.3 by @nuskey8 in #268
- fix:
TextMeshProMotionAnimatorimpl by @nuskey8 in #269 - Add [Serializable] to suppress serialization warning on Unity 6000.* by @maoyeedy in #267
- feat: add
BindToTMPChar(), etc. by @nuskey8 in #270 - add:
*.slnxto .gitignore by @nuskey8 in #271 - remove:
BindToTMPCharPosition(EulerAngles)XYZby @nuskey8 in #272 - feat: add
BindToLocalScaleXYZ()by @nuskey8 in #273 - Add R3.CompositeDisposable support to AddTo extension by @YoruYomix in #277
- 6.5 Fixes by @nnra6864 in #276
- BugFix: "Duplicate Array Element" in the context menu of LitMotionAnimation caused shared references by @emptybraces in #233
- Bugfix: Endless exception loop when exiting prefab mode by @emptybraces in #223
New Contributors
- @Ayagi3678 made their first contribution in #220
- @sakano made their first contribution in #210
- @amenonegames made their first contribution in #256
- @legoritma made their first contribution in #253
- @yy4040 made their first contribution in #241
- @NHIKMUS made their first contribution in #260
- @maoyeedy made their first contribution in #267
- @YoruYomix made their first contribution in #277
- @nnra6864 made their first contribution in #276
- @emptybraces made their first contribution in #233
Full Changelog: v2.0.1...v2.0.2