github annulusgames/Alchemy v2.1.1

2 months ago

What's Changed

  • Hierarchy Rendering Fix: Resolve Prefab Active Toggle / Expand Button Overlap by @5unad0ke1 in #127
  • fix: recognize private [SerializeReference] fields as serialized members by @MoDDem in #124
  • fix: use C# default parameter values in [Button] attribute fields by @hatayama in #130
  • Update link to SerializeReference unity doc page by @Fep310 in #120
  • fix: persist [Button] foldout state across Inspector selection changes by @hatayama in #133
  • Bump up to Unity 6000.0.80f1 (2dfd32957da2) by @paq in #138
  • 6.5 Fixes by @nnra6864 in #135
  • [Bugfix] AlchemyEditorWindow: Ensure SerializedDataModeController included by @roguesaloon in #116
  • Add tests for SourceGenerator by @paq in #139
  • chore: update Readme by @paq in #140
  • fix(serializer): support missing fields for Gradient and AnimationCurve by @paq in #143
  • test: Add roundtrip test for all supported types by @paq in #144
  • chore: Improve documents by @paq in #145
  • Add unit test + editor ui capture harness across multiple versions by @paq in #146
  • Fix dictionary issues by @paq in #147
  • fix: apply LabelText to reflected fields by @paq in #148
  • Fix reflection field editor crashes by @paq in #149
  • Fix array element creation issue by @paq in #150

New Contributors

Full Changelog: v2.1.0...v2.1.1

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