What's Changed
- borg: performance changes by @agoodman00 in #6730 .
- Check before displaying history in "Display player (basic)" by @backwardsEric in #6741
- Refactor critical calculations for object information's damage values by @backwardsEric in #6744
- Do not ignore text_mbstowcs()'s return value by @backwardsEric in #6746
- Explosion spell: push away from ball's center instead of caster by @backwardsEric in #6750
- Add unit tests for z-bitflag by @backwardsEric in #6749
- Small optimizations for lore_description() by @backwardsEric in #6751
- borg: add monster ids to struct by @agoodman00 in #6752
- borg: clear out messages in resurection end by @agoodman00 in #6753
- Clarify and regularize wording in descriptions and messages by @neostryder in #6757
- Fix post-4.2.6 regression for unique reappearing after single combat defeat by @backwardsEric in #6758
New Contributors
- @neostryder made their first contribution in #6757
Full Changelog: 4.2.6-216-g1d2ad35a2...4.2.6-228-ga7f492e38