github aneeskhan47/fps-overlay v1.4.0-beta

latest releases: v1.7.0-beta, v1.6.0-beta, v1.5.3-beta...
5 months ago

v1.4.0-beta Changelog

๐Ÿš€ New Features

Extended Graphics API Support

  • Added D3D9 and DxgKrnl ETW providers for broader game compatibility.

Smarter FPS Detection

  • Improved event counting logic to prioritize D3D9 and DXGI events.
  • Added automatic filtering of desktop applications based on frame rate.

๐Ÿ› Bug Fixes

Context Menu Trigger

  • Fixed issue where the overlay context menu would appear even when the mouse cursor was not hovering over the overlay.

Ctrl Key Detection

  • The overlay now only responds to the Ctrl key when the mouse cursor is already hovering over it.
  • Prevents interference with system-wide Ctrl operations (e.g., selecting multiple files in Explorer).

Smooth Dragging

Fixed laggy/stuttering overlay dragging by:

  • Disabling VSync during drag operations for immediate response.
  • Pausing stats polling (CPU, GPU, RAM) while dragging to eliminate micro-stutters.
  • Improving interaction state management to prevent position fighting.

Context Menu False Trigger

  • Fixed issue where right-clicking outside the overlay (e.g., in Explorer) and then hovering over the overlay with Ctrl held would incorrectly show the context menu.

๐Ÿงน Code Quality

  • Removed debug file output (lhwm_sensors.txt) that was no longer needed.
  • Simplified LHWM sensor variables by removing redundant intermediates.

New Contributors

Full Changelog: v1.3.0-beta...v1.4.0-beta

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