The Raven Update
- This is a very big update with lots of added Heretic + Hexen features
- This update also includes lots of new features
- Many of the software (and OpenGL) drawing functions were reworked significantly
v1.4.0
Heretic + Hexen
- Added support for Hexen's scrolling double skies (Software and OpenGL)
- Added proper support for Hexen's FOG (Software and OpenGL)
- Added parallax moving automap background
- Added support for Heretic + Hexen Translucency (Tinttable + ALTSHADOW)
- Added the dark shading on the sides of the Heretic Health chain
- Implemented Raven-style
IDDQD
andIDKFA
joke cheats - Fixed a crash that happened with
HEXDD.WAD
MAP39
Automap Improvements
- Added a "Line Width" option similar to the KEX port
- Default is "auto", which you can directly set a specific width
- Automap now has background and Parallax support for Heretic / Hexen
- Also works for Doom, although at the moment the flat isn't exactly customisable
- Includes a darkening option as well as a parallax toggle in case you just want the background
- Fixed Minimap Coordinates not updating when chaging resolution
- Also fixes a potential crash that could happen because of this
Translucency Improvements
- Added "extra shadows" and "menu translucency" options to the menu
- Added the ability to adjust the translucency of the exhud elements (useful for OLED)
- Added support for Hexen's second ALTSHADOW translucency (you can see this when spawning a Maulotaur)
Rendering Improvements
- Sprites can now be drawn with Translucency AND color-translated
- Exhud now has it's own translucency (can be useful for OLED screens)
Exhud Improvements
- Health and armor counts now follow the "Smooth Health / Armor %" option (they are animated)
- Added new
big_artifact_bar
widget which matches Vanilla Heretic / Hexen fullscreen inventory bar- Translucent like in Vanilla
- Works in conjunction with
big_artifact
(whenbig_artifact_bar
is showing,big_artifact
hides)
announce_message
when "Announce Map" is set to "on", now shows the author name in a different colour under the map title- author uses new
NYANTC
colorhud_announce_author
- author uses new
ENDOOM Improvements
- ENDOOM has been completely reworked to match closer to Woof
- ENDOOM can now be shown fullscreen
- ENDOOM is now drawn inside the existing window, instead of creating a new window
More Improvements
- New Software "Fuzz Scale At Distance" option that allows you to scale the fuzz of specteres from a distance
- So that the pixels behind far away Spectere don't look super ugly
- During casual play, you can now advance the text screen (via key press) for Doom 1 and Heretic
- The "GRNROCK" screen border is now properly scaled up
- Removed
IDK
cheat in favor ofTNTKA
(this caused issues with new Heretic / Hexen cheats) - Added new Nyan cheats
STRIP
andKILLME
Bug Fixes
- Fixed "pistol start" not updating from the "Compatibility" menu
- Fixed a DEHACKED cheats oversight (Thanks Gibus Wearing Brony)
- Fixed custom skill not getting saved into saved games (thanks vadosnaprimer)
DSDA-Doom Update Included:
- DSDA-Doom v0.29.4 features
Check out full the patch notes:
- v1.4