v1.3.5
New Stuff
- Added better RAW Screen detection and drawing (Heretic / Hexen)
- Now supports the new Widescreen assets from "Heretic + Hexen" KEX IWADs
- Improved graphic format detection
- Heretic / Hexen Widescreen statusbars now look better in Software
- Added "Show Key on Automap" setting in "Automap" settings
- Works similar to MAPINFO's "Easy Key" functionality similar to Heretic's Easiest skill
- Added settings for all games to sorta match "Heretic + Hexen" KEX functionality (no objective markers for Hexen though)
- Removed "Play IWAD Demos in PWADs" option in favour of it always being active (also being added into DSDA-Doom)
- Functionality is tied to when a 0 sized DEMO1 is found (aka basically does what ZDoom does)
- Added new
NUKE
MBF cheat (toggle damaging floors) - Added a few new behaviours to Doom v1.0/1.1 support
- All powerups (excluding the light amp) are no longer fullbright
- Mastermind firing animation is no longer fullbright
Bug Fixes
- Fixed a bunch of issues relating to the skill builder
- Fixed custom skill options not getting cleared when starting a new game / restarting a map.
- Custom Skill "new game/restart map" options no longer require two presses
- Disabled pistolstart and current loadout options for Hexen (not supported due to hub system)
- Fixed a demo desync regarding Weapon Bobbing being less than default
- Fixed a Translucency oversight regarding Boom+ complevels and the "off" option
- Fixed a lingering menustate when hitting "no" on skills (fixes lingering overlay)
- Fixed a condition where the statusbar border wouldn't be drawn (when Software using full view and non-overlay automap) [thanks costadotvaile for the bug report]
- Fixed a crash related to "Colored Borderbox" when a full transparent graphic is used
- Fixes Evil Things For Bad People and ruler of the world
- Why would you do this? O.o