Just a few minor quality-of-life additions as well as some bug fixes.
Waiting for a bigger feature to warrant v1.1.2.
Changelog:
- Completely reworked "Game Modifier" behaviour
- Simplified how "Game Modifiers" work (either "yes" or "no")
- All "Game Modifiers" are now temporarily (similar to how "session" worked)
- "Pistol Start" has a new separate "Always Pistol Start" permanent option
- Added "Use Dehacked Cheats" config option in-game (if not demo playing / recording)
- Added "Play SFX on Quicksave" config option (Inspired by Nightdive port)
- Fixed "Now Entering" not showing before MAP31
- Old code was put in place to prevent "Now Entering" after MAP30... But also caused any map going to MAP31 to also not show "Now Entering" (ex: Eviternity II MAP03->MAP31)
- Some more menu reorganisation with some options added to the menu
- Added "Play SFX on Quit" and "Boom Translucent Sprites" to the menu
- Changed defaults for "Play SFX on Quit" and "Skip IWAD Story Text" (default: yes)
- Added "DSDA-Doom Options Order" option to switch back to DSDA-Doom format menu ("Level Table" on bottom, instead of "Sound Volume")
- Updated to include DSDA-Doom v0.28.1 Fixes
MacOS requires an arm64 or Intel processor [MacOS 14.0 or later]