github andrew-codes/playnite-web v3.0.1

latest releases: v6.1.2, v6.1.1, v6.1.0...
4 months ago

Changelog

Unreleased

Full Changelog

Closed issues:

  • v3.0.1 Release summary #269

v3.0.1 (2024-05-06)

Full Changelog

Fixed bugs:

  • Error installing plugin to Playnite from releases #230

Closed issues:

  • Releasing playinite-web docker image fails using yarn #268
  • Remove need to store LFS files #267
  • v3.0.1 Release summary #269

Merged pull requests:

v3.0.0 (2024-04-22)

Full Changelog

New and improved UX! Basic filtering (by name and by feature). Filter by platform soon to follow!

Now Playing (homepage)

image

My Library Screenshot

browse-screenshot

Basic filtering by name and feature

image

image

Implemented enhancements:

  • Home view shows playing and plan to play games #219
  • Filter and find should always be available (scrolling to top is not sufficient) #211
  • Filter values are in alphabetical order #204
  • Completion status instead of developer/publisher as subtitle to game #203
  • Removing individual filters quickly #202
  • Filter options #185
  • Show platforms for games #180
  • Clear button on find filter #179
  • Better spacing of grid view games on all resolutions #168
  • Can access filters after scrolling past them on browse view #166
  • Header nav bar (sticky) on mobile #164
  • Redesign desktop experience #156
  • Redesign tablet experience #155
  • Redesign mobile experience #154

Closed issues:

  • Broken images are not ideal #225
  • Use dialog for selecting filter values #224
  • Mobile navigation transitions collide with menu closing transition #209
  • Filter bar left margin on mobile is too much #199
  • Navigate away from browse crashes #198
  • Add extra vertical spacing on game grid #192
  • Header no longer sticky on mobile #191
  • UI tweaks #181
  • Mobile landscape drawer open button #178
  • Mobile landscape needs more spacing from edge of screen #177
  • Nav to top header not centered on moblie #176
  • Left navbar should not animate on page transitions #175
  • Menu doesn't show on phones #169
  • Filter by name is not whole word only #167
  • Filter on own line on phone #165
  • Tighten header spacing on phone #163
  • Setup staging environment #157
  • PR image packages are incorrectly published under different name #90

2.0.2 (2024-04-21)

Full Changelog

Closed issues:

  • Enable a latest release image #238
  • Enable development of more than one release version #234

2.0.1 (2024-04-11)

Full Changelog

Implemented enhancements:

  • Exact match on words when searching #125
  • Search for owned games by multiplayer type #118

Closed issues:

  • Build and package via GitHub action #27

2.0.0 (2024-01-29)

Full Changelog

Implemented enhancements:

  • Search for owned games by release date range #121
  • Search for owned games by genre #120
  • Remember me #106
  • Non-touch centric UI / vertical scroll #103
  • Improve responsiveness of menu and UI when browsing library #94
  • Consistent UI #92
  • Trigger publishing of entire library from mqtt message #91
  • Display owned game platforms #82
  • Enable features requiring authentication #81
  • Allow configuring port #80
  • Mobile phone UI #63
  • Publish game state #56

Fixed bugs:

  • Games have improper dimensions; visible when searching #117
  • Layout on phone not correct #116
  • Scroll is broken on HA iPad app #110
  • Game grid does not work on all devices/screen resolutions #99
  • Add back search capabilities #98
  • Show < 6 games in grid when on small tablets #97
  • Swiping on iPad can stop user from continuing without being at the end for the game grid #96
  • UI is missing navigation when embedded in iframe #79
  • Flash of unstyled content (search bar) on the browse view #78

Closed issues:

  • Update read me for release #151
  • Search should be global to library #126

1.0.0 (2024-01-05)

Full Changelog

Implemented enhancements:

  • Navigation to views #74
  • Support varying sized screens #71
  • Enable deletion of entities via sync #66
  • Sync all entity type changes #65
  • iPad size UI #62
  • Browse games view #61
  • On deck view #60
  • Searching for games by title #55
  • Playnite web can list all games #52
  • Game library is persisted and accessible to other playnite-web services #28
  • Ensure library db is kept updated in case of extended downtime from updater #26
  • MQTT connection information can be provided via Playnite's GUI configuration #21
  • Playnite plugin publishes message when remote data sources have finished updating #12
  • Playnite plugin can be triggered to update library from remote sources #11
  • Updating game in Playnite publishes game data for the updated game #10
  • Plugin will always publish games with updates regardless of if the request states to exclude them #9
  • Limit number of games published per publishing cycle #8
  • Publish games from Playnite #7

Closed issues:

  • Allow publishing of entire library, on-demand #69
  • Fix retention policy #34
  • Automate build and packaging for release #31
  • README with instructions on how to run #29
  • Release workflow #16
  • Pull request workflow #5
  • Playnite plugin app #4
  • playnite-web app #3
  • Mono-repo setup #2
  • Local development environment #1

* This Changelog was automatically generated by github_changelog_generator

Don't miss a new playnite-web release

NewReleases is sending notifications on new releases.