Builds
Format | Link |
---|---|
Native | anime-game-launcher |
Other sources
Source | Link |
---|---|
AUR | an-anime-game-launcher-gtk-bin |
Pacstall | an-anime-game-launcher-gtk-bin |
Flatpak support
See related information in readme
What's changed?
- Fixed ability to use system wine to run the game
- Now launcher continues downloading of partially downloaded files
- Now launcher loads currently applied DXVK version from the wine prefix files
- Added initial updates pre-downloading support
- Various minor changes in UI and code
Changelog
1.0.4
From previous commits:
- added creation of wine/dxvk folders at start if needed
- fixed ability to use system wine to run the game
- updated components (wine/dxvk) system
- reworked DXVKs UI components to support different builds
- fixed thread issues when calling `MainApp::update_state`
- updated core library; now launcher will continue downloading
of partially downloaded files
- added downloading speed limiter (`config.json` -> `launcher.speed_limit`)
- added `Config::try_get_selected_dxvk_info` method;
now launcher loads currently applied dxvk version from the wine prefix files
- added initial updates pre-downloading support (from 1.0.3 core)
- removed patch-related buttons
- changed FSR description