This release introduces a new connection system for improved reliability.
- Add new messages on the client for connection, disconnection, server restarting, untrusted client and incompatible versions.
- Clients are now identified by hostname. If the client IP gets reassigned by the router you don't have to trust it again.
- Add option to mute PC speakers upon connection (on by default).
- Add option for client side controller prediction (Oculus prediction).
- Fix launcher stuck on "Waiting for server to load..." even after pressing "Restart ALVR".
- (Probably) fixed bug where the statistics appear on the server dashboard but the client is stuck on the trust screen.
- If the specified framerate is not compatible with the headset, use the closest one that is compatible.
- Fix dashboard not correctly opening in the Oculus browser when long pressing the menu button.
- Enable foveated rendering by default.
- Fix loading screen floor moving upon connection.
- (Internal) Upgraded async runtime and web server.