github alterNERDtive/VoiceAttack-profiles v1.1
v1.1 (2020-01-30)

latest releases: releases/4.5, releases/RatAttack/6.4, releases/EliteAttack/8.5...
4 years ago

single-file Python scripts

The compiled Python scripts are now distributed as two single .exe files. You can (but don’t have to) delete the subfolders in Python.scriptDir.

RatAttack v2.0

  • [current;] rat case details changed: Now always has to include “rat” in the command to pave the way for SealAttack arriving soon™. This breaks compatibilty with the old [current;] case details command.

features:

  • added option to auto-close on fuel+: Defaults to off. Enabled in the EliteDangerous profile.
  • added option to call jumps “left”
  • added distance commands distance to current rat case/distance to rat case number [0..19]: Both require a current version of the elite-scripts.
  • added call client offline command

SealAttack v0.1

VERY early alpha. Basically the only thing that works and is “finished” already is pasting ingame chat into Seals IRC. use .sb <msg> for #Seal-Bob and .rr <msg> for #Repair-Requests.

Use at your own risk.

SpanshAttack v2.2

features:

  • added plot command “with custom range”: Instead of using the saved jump range for your current ship, you can now plot a route with a custom range; e.g. if you have temporarily changed modules around or have more/less cargo than usual for this trip.

fixes:

  • added info about EDDB to docs: Just a little tidbit about making sure the target system is actually in the DB.

EliteDangerous v3.1

features:

  • added jumpTarget stuff: You can now set/clear a jump target. This will start writing the distance to said target to >jumpTargetFile for inclusion e.g. in OBS. If SpanshAttack currently has a target system, jump target will default
    to that. A manually set target will take precedence.
  • added distance [from;to] jump target command
  • added some quick links: Coriolis, EDSM main page, EDDB (incl. station/system/faction search page). open coriolis, open e d s m, open e d d b [station;system;faction;] [search;].

fixes:

  • refactored for better variable scoping
  • changed EDDI Body scanned constraint: Now checks for being in SC instead of just in FSS; will now include auto-scans of bodies, while still excluding nav beacon scan data.
  • logic around getting bodycount more sturdy: Now actually notices when the script errors out for some reason. Probably still won’t notice when it’s flat out missing, but hey, that’s PEBKAC for not using the profile package.
  • fixed race condition in EDDI ship fsd: Weirdly that only started being an issue in VA 1.8.
  • updated for new controls setup: the HOTAS buttons have changed because my setup has changed. Probably not really relevant for you.

Don't miss a new VoiceAttack-profiles release

NewReleases is sending notifications on new releases.