✔️ Resolution is fixed
✔️ FOV is fixed
✔️ HUD is fixed
Source code: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TorrenteWidescreenFix
Credits also go to: Automaniak
Instructions:
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Extract all files to the game folder.
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Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder.
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Set the desired resolution and FOV factor in TorrenteWidescreenFix.ini.
Issues:
- Backgrounds in main menu and loading screens are still stretched at non-4:3 resolutions.
- Above ultrawide resolutions or with higher FOVs, parts of the map randomly start disappearing for some reason (I have no idea why this happens).
- On the 1.0 version of the game, the cursor escapes the window on ultrawide resolutions and higher, even when in-game. 1.1 releases solve this issue.
Credits:
inipp for ini reading.
spdlog for logging.
safetyhook for hooking.