✔️ Resolution is fixed
✔️ FOV is fixed
✔️ HUD is fixed
Source code: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/SecretAgentBarbieWidescreenFix
Credits also go to: AuToMaNiAk005
Instructions:
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Extract all files to the game folder.
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Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder.
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Put the dgVoodoo2 files in the game folder and set your desired resolution in the "DirectX" tab.
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Set the desired resolution and FOV factor in SecretAgentBarbieWidescreenFix.ini.
Issues:
- Main menu stays at a 640x480 area, and doesn't scale to fit the resolution chosen.
- HUD doesn't scale, so use a display wrapper like dgVoodoo2 to upscale it.
- Letterboxed black bars during cutscenes no longer appear at any resolutions other than 640x480 (Might or might not be an issue, depends on your preferences).
Credits:
inipp for ini reading.
spdlog for logging.
safetyhook for hooking.
