- Improved joystick support
- New translations: Polish, Russian
- New musics
- Updated the Giant Wolf Boss
- Added new little animals - different animals will appear in different levels
- Increased the drowning time to 12 seconds
- Updated the turbo/invincibility time to 20 seconds
- Improved the springs: they now behave as expected when the player is running on the walls or on the ceiling
- Level Editor: users can now create levels in fullscreen mode
- Level Editor: users can now display collision gizmos by pressing a key
- Level Editor: the interface has been translated into multiple languages
- Fix: the engine will pause the SurgeScript VM when the game is paused
- Fix: consistent physics in slow computers
- Fix: the player can be smashed by solid moving platforms
- Improvements to the SurgeScript API
- Updated the credits screen: it now extracts data from a csv file
- Introduced CONTRIBUTING file with guidelines for contributors
- Introduced special folder sprites/overrides/ to ease sprite hacking
- Input maps are now read from the (new) inputs/ folder
- The HUD is now entirely controlled via scripting
- The 1up jingle no longer stops the level music
- Increased the maximum supported image size to 4096x4096 pixels
- Bugfixes and general improvements