This update mainly consists of bug fixes and new nodes like Transform, Levels, or the fractals nodes above.
Note that we changed the way sRGB is handled in the graph, now all the previews are in Linear color space and the sRGB conversion is done when saving the texture on the disk (it is necessary to tick the sRGB flag in the output to enable it). If you encounter any issue with that you can work around it with the sRGBToLinear and LinearToSRGB nodes.
You can have more details about what changed in the Changelog!