Golden Balloon 1.3.0 replaces the withdrawn 1.2.1 release. No game data is included.
Added
- Wizpig and Terry are playable after their unlock conditions or Magic Codes.
- Safe, reversible Magic Codes now persist between sessions (#31).
- Bonus-character runs are kept out of retail Time Trial records and ghosts.
Fixed
- Windows now saves the selected ROM path and launcher settings correctly (#32).
- Windows supports non-ASCII user paths. Optional
portable.txtmode stores data beside the executable (#33). - Missing music notes and interrupted silver-coin audio are fixed (#30).
- Karts are pushed out when collision responses leave them inside doors or scenery.
- An idle connected gamepad no longer disables Player 1 keyboard input.
- Compact launcher controls and the remembered-ROM dialog no longer clip at small window sizes.
- Camera transitions and motion-smoothed presentation handle cuts and late input more consistently.
Availability
- Windows x64 portable ZIP
- Linux x86_64 AppImage and tarball
- macOS arm64 unsigned DMG
- Browser build: https://akratch.github.io/goldenballoon/
Phone Party and Online Room are not included in 1.3.0. Local play, touch controls, gamepads, and split-screen do not require an online service.
The Windows and macOS builds are unsigned. Windows may show SmartScreen, and macOS may require Open from Finder's context menu.
Windows ZIP SHA-256: 0b25214b3921d7fdfb2b9a07a68dfa2f215442eb91b7cb7ffa9b4bd7a40597fe