Feature release. Bring your own ROM (US 1.1 or EU 1.1) — no game data is included.
New
- Presentation pace — one switch in Frame Rate & Motion for the original look or the smooth one (Match Display + interpolation). Default is Original.
- Frame limit, motion smoothing, and Allow Tearing now apply instantly, no restart.
- Optional Keep the camera out of walls camera, with a reduced-motion option. Both off by default; the original camera is unchanged.
- Two new frame limits: Just Under Display for variable-refresh monitors, and 40 for handhelds.
- Motion smoothing now covers waterfalls, water, and lava, and is no longer marked a preview. If you notice shimmering or artifacts in fast motion, turn Motion smoothing Off — it is still being improved and stays off by default.
Fixed
- Native audio no longer stutters or clicks when the frame rate hitches (#23).
- Plane contrails lie flat like the original instead of rotated 90° (#24).
- Losing a challenge no longer switches the picture to stretched 4:3 (#22).
First launch
- macOS (unsigned): System Settings → Privacy & Security → Open Anyway.
- Windows (not code-signed): SmartScreen → More info → Run anyway.
Each file has a .provenance.json with its source commit and SHA-256. Full details in RELEASE_NOTES.md.