github aframevr/aframe v0.4.0
0.4.0

0.4.0 contains Oculus Touch controller support, integration with the Registry
by means of the Inspector, API polish, and bug fixes.

Major Changes

  • getAttribute returns full computed rather than just defined component data set. (#1925)
  • setAttribute when passed an object (i.e., setAttribute('material', {color: 'red'})) no longer clobbers existing component data, it will instead extend existing component data. Pass a true flag as the third argument to clobber existing data.
  • Asset property type will directly pass the video element to a component if the value is a selector. (#2129)
  • Refactored primitives to fix component dependencies and initialization ordering. (#2106)
  • Removed transforms feature from the registerPrimitive API. (#2045)
  • Removed deprecated look-at component. (#1913)
  • Removed deprecated Declarative Events API (<a-event>). (#1914)

Deprecations

  • getComputedAttribute deprecated in favor of getAttribute. getDOMAttribute does what getAttribute used to do. (#1925)
  • src schema property type deprecated in favor of asset, audio, map, model schema property types. (#2003)
  • AFRAME.utils.isMobile, AFRAME.utils.isGearVR, AFRAME.utils.checkHeadsetConnected, and AFRAME.utils.isIOS have all moved to the AFRAME.utils.device namespace.

Enhancements

  • Bumped three.js to r82. (#2081)
  • Oculus Touch controller support and controller refactor. (#2132)
  • Inspector is pulled from unpkg.com CDN to be able to reference a fuzzy version. (e664fe6)
  • Added reverseDrag property to look-controls component to reverse mouse drag (ideal for static 360° content). (#2024)
  • auto-enter-vr component for Carmel browser support, may be replaced once link traversal lands. (ae69e1d)
  • Added standard material map properties for ambient occlusion, displacements, normals, and spherical environments. (#1826, #2078)
  • Asset parser no longer strictly demands URLs be wrapped with url(). (#2045)
  • Added ability to take equirectangular and projection screenshots with a keyboard shortcut. (#1984)
  • Added asset, map, model, audio schema property types. (#2054)
  • Added wireframe properties to the standard and flat materials. (#1971)
  • Have raycaster component refresh its list of intersection targets when entities are attached or detached from the scene. (#1887)
  • Added pool component for performant object pooling and reuse. (#1954)
  • Added support for tracked-controls component to change its origin position (e.g., for teleportation). (#2002)
  • Added pooling to the sound component. (#1924)
  • Added intersection data to cursor component events. (#1920)
  • Added events to entity setObject3D and removeObject3D. (#2075)
  • Added pauseSound() method to the sound component. (#1996)
  • Added loading feedback while A-Frame Inspector is being injected over the network. (#2006)
  • Added console warning message if A-Frame script tag is included in the <body>. (#2000)
  • Added support for non-QWERTY keyboard layouts in wasd-controls component. (#1832)
  • Automatically set playsinline and webkit-playsinline on video elements in asset system. (#2076)
  • Used slightly faster function binding. (#1782)
  • Made stats component alert text more readable. (#1885)
  • Allowed inspector component to be opened via postMessage. (#1997)
  • Allowed stats component to be disabled via querystring. (#1836)
  • Exposed component prototype. (#2062)
  • Exposed XHRLoader in <a-assets>. (#2023)
  • Added local Markdown documentation server npm run docs. (48ff50)
  • Added documentation test and lint script for checking links, fix links. (#2080)

Fixes

  • Fixed component dependencies where bugs manifested in the obj-model and raycaster components. (#2036)
  • Fixed int property type with empty data being turned to NaN. (#2063)
  • Fixed GearVR VR mode height by only removing camera.userHeight if positional tracking exists and the device is not a GearVR or smartphone. (#2044)
  • Fixed mixins not working with multiple-instanced components. (#1699)
  • Fixed default components (i.e., position, rotation, scale, visible) not being flushed to DOM in debug mode. (#2064)
  • Fixed cursor mouseleave event not being reliable with multiple close objects. (#1882)
  • Fixed cursor component intersecting itself. (#1936)
  • Fixed entity not being able to re-attach after being detached. (#1928)
  • Fixed typos for requestFullscreen calls. (#1963)
  • Fixed tracked-controls component if a mesh was not applied. (#1875)
  • Fixed raycaster component passing its actual intersection objects through events. (#1978)
  • Fixed stats component for Safari. (#1865)
  • Normalized Git-tracked files to Unix-style line feeds. (#1825)
  • Fix stringifying default null values for object property types. (#2138)
  • Fix material update referencing sceneEl when the scene has not yet loaded. (#2137)
  • Fix default values of a schema property getting changed to weird values. (#2140)

Known Issues

  • A regression in the October 29th version of Chromium passes microsecond-based
    timestamp into requestAnimationFrame instead of milliseconds, breaking
    animations.
latest releases: v1.2.0, v1.1.0, v1.0.4...
4 years ago