This is AGS 4.0 Alpha 19.
Contains all the new features and fixes from 3.6.2 RC1 (excepts ones related to backwards compatibility).
Own changes:
Editor:
- When Room's background size is changed, adjust Edges according to the selected mask resize method as well (reset, keep or rescale positions).
Script API:
- Added Pathfinder.IsWalkableAt() and NearestWalkablePoint() functions.
- Added optional width, height and layer parameters to SaveScreenShot(). SaveScreenShot() now supports location tokens in file path.
Engine:
- Rewrote script interpreter, with the purpose to potentially allow certain features in the future. There must not be any changes in script behavior at the moment (but testers should keep an eye for any regressions).
- Fixed engine refusing to play video files if they have a non-standard extensions (e.g. in case when game author wants to hide their nature).