This is AGS 4.0 Alpha 15.
Contains all the new features from 3.6.2 Beta 3
Own changes:
Editor:
- The "Watch Variables" panel has an option to automatically enlist local variables (relative to current position in script) when testing the game.
- Added "Add to Watch Panel" command to Script Editor's context menu.
- Support dragging a text from the script window into the "Watch Variables" panel.
- Fixed mistakes occuring when overwriting existing room files by a imported room.
Scripting:
- Managed structs may have constructors. Constructor is a member function which name is identical to the struct's name, and type is "void". Constructor will be called automatically when the managed object is created with "new" command.
- Dialog Scripts dropped support for a number of obsolete commands: "run-script", "new-room", "set-speech-view", "set-globalint", "play-sound", "add-inv", "lose-inv". All of those have contemporary equivalents.