github adventuregamestudio/ags v3.99.107.0
v3.99.106 (AGS 4.0 Early Alpha 4)

latest releases: v4.0.0.6, v3.6.1.25, v4.0.0.5...
pre-release10 months ago

This is AGS 4.0 Early Alpha 4.

Contains updates and fixes from 3.6.1 Beta 7 and 8 (except ones related to backwards compatibility).

Other changes:

Editor:

  • Translation sources are now saved in PO format.
  • Fixed room data xml was saved without linebreaks and indentation.
  • Fixed all room images (backgrounds, masks) were rewritten on disk each time a room is saved, even if they are not modified.

Compiler:

  • Fixed forward-declared but unresolved function not reported correctly.
  • Fixed accessing dynamic arrays with a numeric literal index was not tested for "out of bounds" mistake.
  • Fixed multidimensional array index delimiters (",") were confused with function parameter delimiters in call to a function.

Script API:

  • Added Joystick struct, meant to work with joystics and gamepads in script.

Engine:

  • Support joystick and gamepad input.
  • Fixed DynamicSprite.CreateFromSaveGame producing invisible screenshot sprites.
  • Fixed an attempt to read screenshot from a save with no screenshot could cause engine to crash.
  • Fixed 16-bit sprites in 32-bit games turning completely transparent.

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