github adventuregamestudio/ags v3.6.2.16
v3.6.2 - P6 (3.6.2.16)

4 days ago

This is a 3.6.2 Patch 6.

Editor:

  • Save last size and position of the "Sprite Import" dialog.
  • Fixed potential memory corruption occuring when importing 4-bit sprites of odd sizes.
  • Fixed minor visual mismatches in GUI previews occuring for high-res games.
  • Fixed Font's ProjectFilename property value having two dots before extension.

Engine:

  • Support "--audiodriver" command line argument for explicitly selecting an audio driver.
  • Support "--script-log" command line argument, which creates a script execution log.
  • Fixed SetTextOverlay() script function ignoring new position parameters.
  • Fixed default Slider's handle drawn with 1 pixel offset mistake. (Regression after Patch 5)
  • Fixed multiline dialog options having unnecessary indentation at new lines in case there's already an indentation after option numbering or a "bullet" graphic.
  • Fixed extra black frame displayed after a OGV playback. (Regression since one of the earlier patches)

WinSetup:

  • Do not show "Accessibility" tab if all the option groups have been disabled by the default game config.

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