github adventuregamestudio/ags v3.6.1.4
v3.6.1 - Beta 5

latest releases: v4.0.0.10, 4.0.0.10, v3.6.2.2...
pre-release16 months ago

Changes in 3.6.1 - Beta 5

Editor:

  • Support '\n' linebreak character in the Label's Text and potentially other text properties.

Script API:

  • Added static File.ResolvePath() and File.Path attribute.

Engine:

  • Fixed IsSpeechVoxAvailable() returning positive result if run from IDE and Speech folder is empty.
  • Fixed speech and messages were skipped by modifiers and other special keys (Ctrl, Alt, etc). (regression since 3.6.0)
  • Fixed engine crash when trying to render a non-32bit sprite (regression since Beta 4).
  • Fixed ListBox.FillSaveGameList() fills the items in a wrong order (regression since Beta 4).
  • Fixed File.Open() fails if no location token is present in a path (regression since Beta 4).
  • Fixed walkable area 0's scaling is completely ignored by characters and objects (regression since Beta 4).

Plugin API:

  • Added IAGSEngine.ResolveFilePath() method, which resolves a script path (with location tokens) into a proper system filepath.

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