github adventuregamestudio/ags v3.6.1.35
v3.6.1 - P13 (3.6.1.35)

latest release: v3.6.2.16
4 days ago

This is a 3.6.1 Patch 13.

Editor:

  • Fixed minor visual mismatches in GUI previews occuring for high-res games.
  • Fixed Callstack panel not getting cleared when the game is shutdown, and clicking on its items could bring Editor into the wrong state.

Engine:

  • Fixed default Slider's handle drawn with 1 pixel offset mistake. (Regression after Patch 12)
  • Fixed Slider unexpectedly increasing MaxValue by 1 if it was assigned equal to MinValue.
  • Fixed multiline dialog options having unnecessary indentation at new lines in case there's already an indentation after option numbering or a "bullet" graphic.
  • Fixed Character's speech text's behavior being modified by a non-blocking voice clip run by a Game.PlayVoiceClip() call.
  • Fixed Game.PlayVoiceClip() not supporting narrator's voice.
  • Fixed SetTextOverlay() script function ignoring new position parameters.

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