github adventuregamestudio/ags v3.6.1.33
v3.6.1 - P11 (3.6.1.33)

latest releases: v3.6.3.1, v3.6.2.13, v4.0.0.19...
3 months ago

This is a 3.6.1 Patch 11.

Editor:

  • Clear output panels when loading a different project.

Engine:

  • Fixed engine could run scheduled previous room's event after changing to a different room.
    This could happen, for example, if the room was changed in "on_event" with eEventEnterRoomAfterFadein; in such case a previously scheduled "After Fade-in" would run before proper "Before Fade-in" of the new room.
  • Fixed in 8-bit games Fade effect did not having a frame delay (was passing instantly).

Compatibility:

  • Fixed certain old 8-bit games (like "Trilby's Notes") did not recover after the FadeOut() script command.

Don't miss a new ags release

NewReleases is sending notifications on new releases.