github adventuregamestudio/ags v3.6.0.55
v3.6.0 - P8 (3.6.0.55)

latest releases: v4.0.0.6, v3.6.1.25, v4.0.0.5...
6 months ago

Editor:

  • Fixed command "Crop sprite edges" in the Sprite Manager would copy import settings from the completely unrelated sprite onto the cropped one.

Engine:

  • Fixed @GAMENAME@ label not updating if Game.Name property is changed at runtime.
  • Fixed System.ColorDepth was reporting a final display resolution, while it should report game's native resolution for historical reasons.

Compatibility:

  • Fixed "upscale" mode not working for "default" game resolution in pre-3.1 games (the hidden meaning of "default" is 320x200 also).

Windows:

  • Fixed a rare bug when the Windows engine could fail loading the game for no good reason.
    This error is related to a bug in Windows SDK 8.1.

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