Editor:
- For Android build target disabled compression of
.ags
and.vox
assets, as that slows down engine streaming resources (sprites etc). - Fixed Editor failing to start if user preferences file is corrupted
(this is a second fix, complementing one done in AGS 3.5.1). - Fixed RAM use spiking fast during batch sprite reimport from sources, which could randomly lead to program errors.
- Fixed Dialog properties displaying internal values not meant to be seen by a user.
- Fixed selecting parent GUI after its control did not display GUI's own properties in the Properties Grid.
- Fixed Editor generating deprecated settings in the default config file.
Engine:
- Fixed GUI controls unexpectedly clipping parts of text even if "controls clip contents" setting is disabled, in case when their Font has VerticalOffset property set.