github adventuregamestudio/ags v3.6.0.53
v3.6.0 - P6 (3.6.0.53)

latest releases: v4.0.0.9, v3.6.1.28, v3.6.1.27...
10 months ago

This is a 3.6.0 Patch 6.

Editor:

  • Fixed GUI editor could display selection rectangle from a different GUI editor pane,
    if two or more are displayed on screen at the same time.
  • Fixed Script editor not marking "autoptr" and "builtin" as keywords.
  • Fixed Script editor not applying color theme to character literals.

Engine:

  • Made String.Chars and Length properties work faster in ASCII mode.
  • Issue a warning when blocking Display or Say commands are called during fade-out.
  • Fixed engine failing to startup sometimes if controller device subsystem failed to init
    (it should not init at all in this version, as we do not support joysticks yet).
  • Fixed "Before fade-in" event could be called recursively under some peculiar conditions
    (regression since 3.6.0).
  • Fixed buttons on a non-clickable GUI were still changing to "mouse over" graphic under cursor.
  • Fixed button click not registered if it has been made not visible and visible again during a
    single game frame (regression since 3.6.0).
  • Fixed TextWindow borders drawn behind the rightmost corner pieces, which may be seen if the
    edge sprites are half-transparent.
  • Fixed a brief black screen flash occuring right after the video playback ends
    (regression since 3.6.0).
  • Fixed engine refusing to load legacy saves if the audio clip count does not match
    (number of audio clips should not affect saves).

WinSetup:

  • Added an option to disable "smooth scaled sprites" setting.
  • Added an option to disable language selection.
  • Made filter names in "disabled" section treated in case insensitive way.

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