An Alpha build of a 3.6.0, for public test.
Fixed display of certain TTF fonts which previously had their heights calculated wrongly. This could lead to incorrect vertical alignment, as well as texts being cut of at the bottom due to the graphical surface being not large enough.
Finishing backporting "simple enough" features from the experimental ags4 branch:
- Custom font outline thickness (and style);
- Removed arbitrary Overlay limit;
- Overlays may now be z-sorted among the GUI, added Overlay.ZOrder property;
- Added Overlay.Transparency property to let changing their transparency without recreating an overlay graphic.
Android port:
- adjusted a game project template for building for Google Play and similar stores;
- engine now supports reading game assets from the Android-specific packages (apk, aab).