github adventuregamestudio/ags v.3.6.0.44
v.3.6.0.44 - RC 9

latest releases: v4.0.0.9, v3.6.1.28, v3.6.1.27...
pre-release18 months ago

3.6.0 RC9.

Editor:

  • Editor now copies a acsetup.cfg file from the project's root folder (if one is provided by) as a base for generating default config file. Settings from Default Setup will be written over, but other found options won't be removed.

Engine:

  • Added "emul_mouse_mode" and "emul_mouse_relative" options to config in "[touch]" category. Touch-to-mouse emulation (mobile and Web ports) now uses distinct relative motion setting.
  • Added stubs for agsappopenurl plugin.
  • Fixed UTF-8 translations in ASCII-sourced games not correctly working on Unix systems (Linix, OSX, Android, etc).

Compatibility:

  • For pre-3.5.0 games support old behavior of coincidental dynamic sprite replacement on GUI backgrounds (and few other places) without explicit assignment; that is - when the new DynamicSprite is created right after deleting an old one. (Yes, apparently there are few games that rely on that...)

Web/Emscripten:

  • Few improvements for the overlay UI controls.
  • Fixed few problems with the game focus and scaling when run in iframe.

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