github adventuregamestudio/ags v.3.6.0.36
v.3.6.0.36 - RC 1

latest releases: v4.0.0.6, v3.6.1.25, v4.0.0.5...
pre-release21 months ago

3.6.0 RC1.

Editor:

  • Expanded UI color theme format, support global color options and allow missing entries.
  • In Preferences replaced "Import Color Theme" with a "Open Theme Folder", as a temporary solution for managing theme files.
  • Fixed autocomplete crashing the editor if there was an import declared with type and variable having identical names, and user tries to type that variable's name and a dot to access its members.
  • Fixed matching or mismatching braces were not highlighted consistently at all times in regular and dialog scripts.
  • Fixed object selection combobox on a property grid was not working correctly if any color theme is applied.
  • Fixed blurry sprites in the sprite list (usually happened with high-res sprites).
  • Fixed editor plugins might cause errors if calling Script.SaveToDisk() (e.g. SpeechCenter plugin).

Engine:

  • Added missing "DrawSprite" function for "agsblend" plugin stubs.
  • Fixed loading pre-3.5.0 games on big endian systems.
  • Fixed parser's textbox not drawn on the correct position in dialog options.
  • Fixed AudioChannel.PositionMs incorrectly returning 0 right after Seek.
  • Fixed voice-over becoming disabled if Game.ChangeSpeechVox() was called again with the active vox's name.
  • Fixed ListBox.FillSaveGameList() for games with custom save extension.
  • Fixed Overlay.SetText() could lead to errors and unexpected behavior.
  • Fixed overlays drawn as textwindows could be displayed with offset after restoring a save (again).
  • Fixed Software renderer displaying a game frame misaligned in fullscreen, if there are black side borders.
  • Fixed mouse cursor could leave the game screen on some systems, and mouse.x, y values reporting offscreen coordinates.

Android:

  • Implemented two touch-to-mouse control scheme (selectable in config), for one finger emulating LMB only, and for two fingers emulating LMB and RMB.
  • Support relative motion speed setting for touch-to-mouse emulation.
  • Fixed on-screen keyboard wasn't printing characters.

OSX:

  • Restored Ctrl+LMB working as a RMB on Mac.

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