3.6.0 Beta release, for public test.
Editor:
- Added zoom control on Character pane. On View panel the animation preview is now scaling along with the loops.
- Fixed editor silently enabling all available Build Targets when upgrading a pre-3.4.0 project. This could be very inconvenient as there are several of them supported now.
- Fixed scripts were preloaded using incorrect encoding when opening a ANSI/ASCII project.
- Fixed editor was not preventing from entering Character's and AudioClip's ScriptName too long for the engine to handle.
- Fixed View animation preview stopping at frame 100 (if loop contains over 100 frames).
- Fixed script autocomplete sometimes was not updated right after opening a script.
- Fixed extender methods not showing up in the function combolist in the script editor.
Script API:
- Key mod flags are now included packed in the Wait* functions return value.
Engine:
- Fixed Wait* functions returning incorrect mouse button values when skipped by the mouse click.