3.6.0 Beta release, for public test.
Engine:
- Fixed a script linking problem in games made with 3.6.0 alpha which used
Button.Animate()
with new parameters. - Fixed MP3 sounds not reporting their length properly.
- Fixed sound clips not stopping by command if they had a crossfade enabled.
- Fixed scheduled sound fadeout effect was not cancelled by skipping a cutscene.
- Fixed false positive detection of a script hung in a do..while loop that could stop the game.
Android:
- Fixed AGS Player crashing when launching any game (regression since 3.6.0.18).
- In AGS Player fixed Credits option not showing anything.