github adventuregamestudio/ags v.3.6.0.28
v.3.6.0.28 - Beta 8

latest releases: v4.0.0.10, 4.0.0.10, v3.6.2.2...
pre-release2 years ago

3.6.0 Beta release, for public test.

Editor:

  • Added "Help" option to the editor pane's tab context menu.
  • Dialog scripts now too can open help topics for keywords or script functions under cursor on F1.
  • Fixed not showing correct help topics for several panels on F1.

Engine:

  • Added "multitasking" option to config in "[misc]" category, that defines the starting multitasking mode (may later be changed by SetMultitaskingMode in script).
  • Added stubs for agsshell plugin (a contemporary cross-platform variant of ags_shell).
  • Fixed characters switching to a wrong loop unnecessarily if a current walking directional loop does not have as many frames as the previous one (regression since 3.6.0.6).
  • Fixed GUI controls don't update immediately when game translation changes.
  • Fixed saving of dynamic sprites and screenshots to a file (or a savegame).
  • Fixed certain OGG clips stuck in loading forever.
  • Fixed sound clips getting stuck in a playback state near the end if their size is a multiple of 65536.
  • Fixed some clips reporting a large negative number as their length (should report 0 instead if it cannot calculate one for whatever reason)
  • Fixed multitasking mode persisting if the game was switched from windowed to real fullscreen mode (even though it's not supposed to work in exclusive fullscreen).
  • Fixed Direct3D renderer not able to restore an exclusive fullscreen mode after switching out from the game window.
  • Fixed game not reacting to system close commands when stuck in script, which made it impossible to close the "hanging" game by usual means (other than terminating the process).
  • Fixed number of occasional crash cases on game exit.

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