An Alpha build of a 3.6.0, for public test.
Editor:
- Added Web/Emscripten build target support (requires "Web build component" installed).
- Added Character.IdleAnimationDelay property to let setup idle view's animation speed.
- Added Cursor.AnimationDelay property to let setup cursor's animation speed.
- Rooms created from a Blank template will now have default background of a game's resolution.
- Editor no longer prevents exporting string arguments from Get/SetTextProperty calls to TRS file.
- Fixed Custom properties' default values were not exported to translation.
Script API:
- Hotspot.Name and Object.Name may now be set in script.
- Added Character.IdleAnimationDelay to let control idle view's animation speed.
- Added new delay parameter to Mouse.ChangeModeView() to let control cursor's animation speed.
Engine:
- Fixed AudioChannel.Speed not working.
- Fixed AudioChannel.PositionMs now resetting when the repeating clip rewinds.
- Fixed File.ReadRawLine() failing at character values >127.
- Fixed potential crash on room load if the walkable area mask contained color values above the supported range.
- Fixed loading savegame made before 3.6.0 was crashing due to incorrect audio channels initialization.
Web / Emscripten:
- Initial port release.