An Alpha build of a 3.6.0, for public test.
Synced with the 3.5.1.14.
Editor:
- Added "GUI controls clip their contents" option to the General Settings.
- Added zoom controls for the Cursor, Inventory Item and View panes.
- On the View pane the frames having set delay and linked sound will be now indicated with icons.
- Fixed potential exception that may occur when trying to save a modified spritefile (regression since 3.6.0.13).
Engine:
- Added "--sdl-log" command line option for setting up SDL2 library output verbosity. The engine log config now has a new "sdl" group meant for SDL2 messages.
- Fixed potential crash on startup which happens if no audio device was found.
- Fixed number of problems with OGV Theora playback (stuttering and freezing video).
- Corrections to switching graphic mode between windowed and fullscreen.
Android:
- Fix single game launcher not starting (regression since 3.6.0.13).
- AGS Player now searches for the games using proper detection (ported fix from 3.5.1 where it was applied to an older version of the game launcher).
- In AGS Player added "Browse" button to the game folder selection, which opens default system file picker.
- AGS Player now searches for games recursively, in all the subfolders.
- Fixed AGS Player crashing if no android.cfg was present in the games dir.
WinSetup:
- Fixed "Fullscreen as borderless window" checkbox was not actually working.