github adventuregamestudio/ags v.3.6.0.13
v.3.6.0.13 - Alpha 14

latest releases: v3.6.1.29, v4.0.0.9, v3.6.1.28...
pre-release2 years ago

An Alpha build of a 3.6.0, for public test.

Synced with the v.3.5.1.13.

Editor:

  • Added "Sprite file compression" option in General Settings, replacing "Compress the sprite file" option. The new option allows a selection of compression algorithm used for sprites. Currently supported: None, RLE (old default compression) and LZW.
  • Added "Enable sprite storage optimization" option to the General Settings, that permits the editor to repack sprites in a different storage format, reducing their disk size whenever possible. This option may be used alongside with the sprite compression. Note that this does not change how the sprites work in game.

Engine:

  • Fixed default black room backgrounds were displayed as magenta / "magic pink" (regression in 3.6.0).

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