github adventuregamestudio/ags v.3.5.1.6
v.3.5.1.6 - Beta 7

latest releases: v4.0.0.5, v3.6.1.24, v3.6.1.23...
pre-release2 years ago

3.5.1 Beta 7, for public test.

New changes:

Updated with fixes from v.3.5.0.32.

Editor:

  • Fixed translation compiler did not correctly save some of the escaped sequences, such as "\n".

Engine:

  • Fixed crash occuring when the speech is using text window gui with zero Padding and the speech
    text is an empty line.
  • Fixed crash in Direct3D and OpenGL renderers that occured if game uses a plugin that performs
    software drawing on screen, and one of the rooms is smaller than the game's resolution.
  • Fixed "--test" mode was lost upon restoring a save.

Compatibility:

  • Fixed engine was applying player's position too early when ChangeRoom was called for 2.72 and
    earlier games, which could result in wrong placement in the new room if the character was
    walking right before the transition.

Android:

  • Corrected game scanning in AGS launcher, now it will work consistently with the desktop ports,
    and detect any compatible game data files named ".ags" or ".exe".

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