github adventuregamestudio/ags v.3.5.1.24

latest releases: v4.0.0.10, 4.0.0.10, v3.6.2.2...
22 months ago

This is a 3.5.1 Patch 17.

Editor:

  • Fixed GUI.Visible property was resetting to false when PopupStyle is switched to Modal.

Engine:

  • Performance improvement in Direct3D/OpenGL renderers, related to plugins which subscribe to render events.
  • Fixed renderer error occuring if room background frames are of different sizes.
  • Fixed software renderer may have an unpainted black line at the bottom, if there's a GUI or Overlay positioned partially offscreen.
  • Fixed GUI buttons could retain mouse-over pic after interface is disabled then enabled (this is a regression since recent patch).
  • Fixed crash occuring when user creates too many Overlays in script; will report a scripting error instead.
  • Fixed memory leak occuring when the TTF font is drawn partially outside the DrawingSurface.
  • Fixed Parser.Said() could lead to a program crash in case there are space-separated words following the comma (e.g. "climb,get in bed").
  • Fixed crash occuring if a plugin tried to call SetVirtualScreen().

Plugins:

  • Fixed SnowRain plugin drawing particles only in 320x200 bounds.

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