This is a 3.5.1 Patch 7.
Contains several fixes backported from the 3.6.0 alpha, plus couple of new ones.
Editor:
- Added "Layout -> Reset to Defaults" menu command.
- Editor will now reset panel layout to default state if loading layout fail for any reason.
- Default config is now saved also when the game is run in debug mode (F5). This ensures that
the test run is using the latest Default Setup, if the user's config has not been created yet. - Editor will now display an error if user tried to reserve too many channels for audio types.
- Fixed Editor failing to start if user preferences file is corrupted.
- Fixed "Use old-style custom dialog options API" was not set when importing pre-3.4.0 projects.
- Fixed comboboxes' drop-down arrows were not painted with the right color from a color theme.
Engine:
- Fixed program crash occuring if the game reserved too many channels for audio types.
- Fixed potential crash occuring when player loads a save made in a multi-frame room, but the room
- was since edited and no longer has as many frames.
- Fixed character may have incorrect Frame (property) values while turning.